Searched refs:flat_shade (Results 1 – 9 of 9) sorted by relevance
173 found |= check("flat shading", flat_shade); in debug_fs_recompile()
460 bool flat_shade:1; member
380 const bool flat = key->flat_shade && in brw_nir_lower_fs_inputs()
251 bool flat_shade:1; member
118 .flat_shade = key->flat_shade, in iris_to_brw_fs_key()
4231 key->flat_shade = rast->flatshade && in iris_populate_fs_key()
468 key->flat_shade = in brw_wm_populate_key()
4684 static uint32_t offset_to_ps_input(uint32_t offset, bool flat_shade, in offset_to_ps_input() argument4690 if (flat_shade || explicit) in offset_to_ps_input()4776 bool flat_shade; in radv_pipeline_generate_ps_inputs() local4789 flat_shade = !!(ps->info.ps.flat_shaded_mask & (1u << ps_offset)); in radv_pipeline_generate_ps_inputs()4793 ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, flat_shade, explicit, float16); in radv_pipeline_generate_ps_inputs()
264 - v3d/cmd_buffer: emit flat_shade/noperspective/centroid flags