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Searched refs:flat_shade (Results 1 – 9 of 9) sorted by relevance

/external/mesa3d/src/intel/compiler/
Dbrw_debug_recompile.c173 found |= check("flat shading", flat_shade); in debug_fs_recompile()
Dbrw_compiler.h460 bool flat_shade:1; member
Dbrw_nir.c380 const bool flat = key->flat_shade && in brw_nir_lower_fs_inputs()
/external/mesa3d/src/gallium/drivers/iris/
Diris_context.h251 bool flat_shade:1; member
Diris_program.c118 .flat_shade = key->flat_shade, in iris_to_brw_fs_key()
Diris_state.c4231 key->flat_shade = rast->flatshade && in iris_populate_fs_key()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_wm.c468 key->flat_shade = in brw_wm_populate_key()
/external/mesa3d/src/amd/vulkan/
Dradv_pipeline.c4684 static uint32_t offset_to_ps_input(uint32_t offset, bool flat_shade, in offset_to_ps_input() argument
4690 if (flat_shade || explicit) in offset_to_ps_input()
4776 bool flat_shade; in radv_pipeline_generate_ps_inputs() local
4789 flat_shade = !!(ps->info.ps.flat_shaded_mask & (1u << ps_offset)); in radv_pipeline_generate_ps_inputs()
4793 ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, flat_shade, explicit, float16); in radv_pipeline_generate_ps_inputs()
/external/mesa3d/docs/relnotes/
D20.3.0.rst264 - v3d/cmd_buffer: emit flat_shade/noperspective/centroid flags