Searched refs:flatness (Results 1 – 12 of 12) sorted by relevance
226 void CPDF_GeneralState::SetFlatness(float flatness) { in SetFlatness() argument227 m_Ref.GetPrivateCopy()->m_Flatness = flatness; in SetFlatness()
68 void SetFlatness(float flatness);
396 SkString flatness(args.fShaderCaps->preferFlatInterpolation() ? "flat" : ""); in onEmitCode() local399 flatness)); in onEmitCode()
286 float flatness; in CGContextRefObj_CGContextSetFlatness() local288 &flatness)) in CGContextRefObj_CGContextSetFlatness()291 flatness); in CGContextRefObj_CGContextSetFlatness()
255 Gdiplus::REAL flatness);
2214 // would test cubics for flatness and, if flat, collapse the
3695 Lower the flatness threshold from upem/8 to upem/14, making the
1a 2A 3Aaron 4AARON 5abaissiez 6abandon 7abandoned 8abase 9Abase 10 ...
71779 flatness %18273 flˈætnəs
60590 flatness %29292 flˈætnəs