Searched refs:float16FeatureRequired (Results 1 – 1 of 1) sorted by relevance
3584 bool float16FeatureRequired = (outFloatType == FP16) || (inFloatType == FP16); in fillShaderSpec() local3589 …if ((testOperation.floatUsage == FLOAT_ARITHMETIC && float16FeatureRequired && !float16CapabilityA… in fillShaderSpec()3620 if (float16FeatureRequired && !testCase.fp16Without16BitStorage) in fillShaderSpec()4249 bool float16FeatureRequired = (inFloatType == FP16) || (outFloatType == FP16); in createInstanceContext() local4461 needsShaderFloat16 |= float16FeatureRequired && testOperation.floatUsage == FLOAT_ARITHMETIC; in createInstanceContext()4467 if (!needsFP16Constants && float16FeatureRequired) in createInstanceContext()4551 if (float16FeatureRequired && !testCase.fp16Without16BitStorage) in createInstanceContext()