Searched refs:floatBlend (Results 1 – 7 of 7) sorted by relevance
614 bool floatBlend = false; member
891 floatBlend = DetermineFloatBlendSupport(textureCaps); in setTextureExtensionSupport()1064 map["GL_EXT_float_blend"] = enableableExtension(&Extensions::floatBlend); in GetExtensionInfoMap()
327 extensions.floatBlend; in Float32BlendableSupport()
3769 if (!extensions.floatBlend) in ValidateDrawStates()
724 extensions->floatBlend = true; in GenerateCaps()
1606 extensions->floatBlend = true; in GenerateCaps()
1691 extensions->floatBlend = functions->standard == STANDARD_GL_DESKTOP || in GenerateCaps()