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Searched refs:floatParams (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv3.cpp1585 GLfloat *floatParams = nullptr; in GetIntegeri_v() local
1586 floatParams = new GLfloat[numParams]; in GetIntegeri_v()
1588 context->getFloatv(target, floatParams); in GetIntegeri_v()
1594 data[i] = convert_float_fixed(floatParams[i]); in GetIntegeri_v()
1598 …data[i] = (GLint)(floatParams[i] > 0.0f ? floor(floatParams[i] + 0.5) : ceil(floatParams[i] - 0.5)… in GetIntegeri_v()
1602 delete[] floatParams; in GetIntegeri_v()
2945 GLfloat *floatParams = nullptr; in GetInteger64v() local
2946 floatParams = new GLfloat[numParams]; in GetInteger64v()
2948 context->getFloatv(pname, floatParams); in GetInteger64v()
2954 data[i] = (GLint64)(convert_float_fixed(floatParams[i])); in GetInteger64v()
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DlibGLESv2.cpp2405 GLfloat *floatParams = nullptr; in GetBooleanv() local
2406 floatParams = new GLfloat[numParams]; in GetBooleanv()
2408 context->getFloatv(pname, floatParams); in GetBooleanv()
2412 if(floatParams[i] == 0.0f) in GetBooleanv()
2418 delete [] floatParams; in GetBooleanv()
2875 GLfloat *floatParams = nullptr; in GetIntegerv() local
2876 floatParams = new GLfloat[numParams]; in GetIntegerv()
2878 context->getFloatv(pname, floatParams); in GetIntegerv()
2884 params[i] = convert_float_fixed(floatParams[i]); in GetIntegerv()
2888 …params[i] = (GLint)(floatParams[i] > 0.0f ? floor(floatParams[i] + 0.5) : ceil(floatParams[i] - 0.… in GetIntegerv()
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DProgram.cpp1011 GLfloat *floatParams = (GLfloat*)targetUniform->data + uniformIndex[location].element * count; in getUniformiv() local
1015 params[i] = (GLint)floatParams[i]; in getUniformiv()
1060 GLfloat *floatParams = (GLfloat*)targetUniform->data + uniformIndex[location].element * count; in getUniformuiv() local
1064 params[i] = (GLuint)floatParams[i]; in getUniformuiv()
/external/angle/src/libANGLE/
Dqueryconversions.cpp204 std::vector<GLfloat> floatParams(numParams, 0.0f); in CastStateValues() local
205 context->getFloatvImpl(pname, floatParams.data()); in CastStateValues()
209 outParams[i] = CastFromStateValue<QueryT>(pname, floatParams[i]); in CastStateValues()
/external/swiftshader/src/OpenGL/libGLES_CM/
DlibGLES_CM.cpp1891 GLfloat *floatParams = nullptr; in GetBooleanv() local
1892 floatParams = new GLfloat[numParams]; in GetBooleanv()
1894 context->getFloatv(pname, floatParams); in GetBooleanv()
1898 if(floatParams[i] == 0.0f) in GetBooleanv()
1904 delete [] floatParams; in GetBooleanv()
2190 GLfloat *floatParams = nullptr; in GetIntegerv() local
2191 floatParams = new GLfloat[numParams]; in GetIntegerv()
2193 context->getFloatv(pname, floatParams); in GetIntegerv()
2199 params[i] = (GLint)(((GLfloat)(0xFFFFFFFF) * floatParams[i] - 1.0f) / 2.0f); in GetIntegerv()
2203 …params[i] = (GLint)(floatParams[i] > 0.0f ? floor(floatParams[i] + 0.5) : ceil(floatParams[i] - 0.… in GetIntegerv()
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