Searched refs:floatUsage (Results 1 – 1 of 1) sorted by relevance
1440 FloatUsage floatUsage; member1469 , floatUsage(_floatUsage) in Operation()1491 , floatUsage(_floatUsage) in Operation()1515 , floatUsage(_floatUsage) in Operation()1538 , floatUsage(_floatUsage) in Operation()3589 …if ((testOperation.floatUsage == FLOAT_ARITHMETIC && float16FeatureRequired && !float16CapabilityA… in fillShaderSpec()3624 needShaderFloat16 |= testOperation.floatUsage == FLOAT_ARITHMETIC; in fillShaderSpec()4461 needsShaderFloat16 |= float16FeatureRequired && testOperation.floatUsage == FLOAT_ARITHMETIC; in createInstanceContext()