Searched refs:float_count (Results 1 – 3 of 3) sorted by relevance
120 const int float_count = aligned_ch_count * kernel_x * kernel_y; in UploadWeightsForConvConstants() local126 desc.size = float_size * float_count; in UploadWeightsForConvConstants()133 absl::MakeSpan(ptr, float_count / 4)); in UploadWeightsForConvConstants()136 absl::MakeSpan(ptr, float_count / 4)); in UploadWeightsForConvConstants()142 absl::MakeSpan(ptr, float_count / 4)); in UploadWeightsForConvConstants()145 absl::MakeSpan(ptr, float_count / 4)); in UploadWeightsForConvConstants()
1558 uint32_t float_count; in GetReturnValueObjectImpl() local1640 } else if (compiler_type.IsFloatingPointType(float_count, is_complex)) { in GetReturnValueObjectImpl()1641 if (float_count == 1 && !is_complex) { in GetReturnValueObjectImpl()1687 } else if (is_complex && float_count == 2) { in GetReturnValueObjectImpl()1715 } else if (base_type.IsFloatingPointType(float_count, is_complex)) { in GetReturnValueObjectImpl()1716 if (float_count == 1 && !is_complex) { in GetReturnValueObjectImpl()1733 if (base_type.IsFloatingPointType(float_count, is_complex)) { in GetReturnValueObjectImpl()1736 if (float_count == 2 && is_complex) { in GetReturnValueObjectImpl()
481 uint32_t float_count = 0; in GetReturnValueObjectSimple() local484 if (compiler_type.IsFloatingPointType(float_count, is_complex) && in GetReturnValueObjectSimple()485 1 == float_count && !is_complex) { in GetReturnValueObjectSimple()