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Searched refs:forceRelease (Results 1 – 7 of 7) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DImageD3D.h57 bool forceRelease) = 0;
DTextureD3D.h340 bool forceRelease);
471 bool forceRelease);
603 bool forceRelease);
734 bool forceRelease);
DTextureD3D.cpp1600 bool forceRelease) in redefineImage() argument
1609 mImageArray[level]->redefine(gl::TextureType::_2D, internalformat, size, forceRelease); in redefineImage()
2325 bool forceRelease) in redefineImage() argument
2333 forceRelease); in redefineImage()
2996 bool forceRelease) in redefineImage() argument
3004 mImageArray[level]->redefine(gl::TextureType::_3D, internalformat, size, forceRelease); in redefineImage()
3745 bool forceRelease) in redefineImage() argument
3785 forceRelease); in redefineImage()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DImage11.h67 bool forceRelease) override;
DImage11.cpp226 bool forceRelease) in redefine() argument
229 mInternalFormat != internalformat || forceRelease) in redefine()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DImage9.h51 bool forceRelease) override;
DImage9.cpp223 bool forceRelease) in redefine() argument
232 mInternalFormat != internalformat || forceRelease) in redefine()