Searched refs:force_unstructured (Results 1 – 1 of 1) sorted by relevance
1351 static int force_unstructured = -1; in vtn_function_emit() local1352 if (force_unstructured < 0) { in vtn_function_emit()1353 force_unstructured = in vtn_function_emit()1364 if (b->shader->info.stage == MESA_SHADER_KERNEL || force_unstructured) { in vtn_function_emit()