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Searched refs:fp16DenormPreserve (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmFloatControlsTests.cpp3703 bool fp16DenormPreserve = testCaseInfo.fp16Option == SO_PRESERVE; in fillShaderSpec() local
3710 fp16behaviorName = fp16DenormPreserve ? preserve : flush; in fillShaderSpec()
3716 fp16resultValue = fp16DenormPreserve ? V_DENORM_TIMES_TWO : V_ZERO_OR_DENORM_TIMES_TWO; in fillShaderSpec()
3725 floatControls.shaderDenormPreserveFloat16 = fp16DenormPreserve; in fillShaderSpec()
3726 floatControls.shaderDenormFlushToZeroFloat16 = fp16Required && !fp16DenormPreserve; in fillShaderSpec()