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Searched refs:fp16Required (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmFloatControlsTests.cpp3650 bool fp16Required = testCaseInfo.fp16Option != SO_UNUSED; in fillShaderSpec() local
3687 floatControls.shaderRoundingModeRTZFloat16 = fp16Required && !fp16RteRounding; in fillShaderSpec()
3726 floatControls.shaderDenormFlushToZeroFloat16 = fp16Required && !fp16DenormPreserve; in fillShaderSpec()
3752 …std::vector<deUint8> inputData ((fp64Required * sizeof(double) + sizeof(float) + fp16Required * si… in fillShaderSpec()
3801 if (fp16Required) in fillShaderSpec()