Searched refs:fp16rte (Results 1 – 1 of 1) sorted by relevance
3090 vk::VkBool32 fp16rte = fcProperties.shaderRoundingModeRTEFloat16; in verifyIndependenceSettings() local3093 if ((fp16rte != fp32rte) || (fp32rte != fp64rte)) in verifyIndependenceSettings()3104 vk::VkBool32 fp16rte = fcProperties.shaderRoundingModeRTEFloat16; in verifyIndependenceSettings() local3106 if ((fp16rte != fp64rte)) in verifyIndependenceSettings()