Home
last modified time | relevance | path

Searched refs:fp32DenormPreserve (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmFloatControlsTests.cpp3704 bool fp32DenormPreserve = testCaseInfo.fp32Option == SO_PRESERVE; in fillShaderSpec() local
3711 fp32behaviorName = fp32DenormPreserve ? preserve : flush; in fillShaderSpec()
3717 fp32resultValue = fp32DenormPreserve ? V_DENORM_TIMES_TWO : V_ZERO; in fillShaderSpec()
3727 floatControls.shaderDenormPreserveFloat32 = fp32DenormPreserve; in fillShaderSpec()
3728 floatControls.shaderDenormFlushToZeroFloat32 = fp32Required && !fp32DenormPreserve; in fillShaderSpec()