Searched refs:fp64behaviorName (Results 1 – 1 of 1) sorted by relevance
3642 string fp64behaviorName; in fillShaderSpec() local3673 fp64behaviorName = fp64RteRounding ? rte : rtz; in fillShaderSpec()3712 fp64behaviorName = fp64DenormPreserve ? preserve : flush; in fillShaderSpec()3758 executionModes += "OpExecutionMode %main " + fp64behaviorName + " 64\n"; in fillShaderSpec()