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Searched refs:fpArgs (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/
DSkGr.cpp337 GrFPArgs fpArgs(context, matrixProvider, &dstColorInfo); in skpaint_to_grpaint_impl() local
343 fpArgs.fInputColorIsOpaque = origColor.isOpaque(); in skpaint_to_grpaint_impl()
348 paintFP = shader->asFragmentProcessor(fpArgs); in skpaint_to_grpaint_impl()
428 fpArgs.fInputColorIsOpaque = false; in skpaint_to_grpaint_impl()
429 if (auto mfFP = maskFilter->asFragmentProcessor(fpArgs)) { in skpaint_to_grpaint_impl()
DSkGpuDevice.cpp909 GrFPArgs fpArgs(fContext.get(), this->asMatrixProvider(), &fSurfaceDrawContext->colorInfo()); local
911 std::unique_ptr<GrFragmentProcessor> shaderFP = as_SB(shader)->asFragmentProcessor(fpArgs);
/external/skqp/src/gpu/
DSkGr.cpp383 const GrFPArgs fpArgs(context, &viewM, skPaint.getFilterQuality(), &colorSpaceInfo); in skpaint_to_grpaint_impl() local
392 shaderFP = shader->asFragmentProcessor(fpArgs); in skpaint_to_grpaint_impl()
485 if (auto mfFP = maskFilter->asFragmentProcessor(fpArgs)) { in skpaint_to_grpaint_impl()