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Searched refs:fpPipeline (Results 1 – 4 of 4) sorted by relevance

/external/skqp/src/shaders/
DSkLightingShader.cpp291 std::unique_ptr<GrFragmentProcessor> fpPipeline[] = { in asFragmentProcessor() local
295 if (!fpPipeline[0] || !fpPipeline[1]) { in asFragmentProcessor()
299 …td::unique_ptr<GrFragmentProcessor> innerLightFP = GrFragmentProcessor::RunInSeries(fpPipeline, 2); in asFragmentProcessor()
/external/skqp/src/gpu/effects/
DGrConfigConversionEffect.h143 std::unique_ptr<GrFragmentProcessor> fpPipeline[] = {std::move(fp), std::move(ccFP)}; in Make() local
144 return GrFragmentProcessor::RunInSeries(fpPipeline, 2); in Make()
DGrConfigConversionEffect.fp144 std::unique_ptr<GrFragmentProcessor> fpPipeline[] = { std::move(fp), std::move(ccFP) };
145 return GrFragmentProcessor::RunInSeries(fpPipeline, 2);
/external/skqp/src/gpu/
DGrFragmentProcessor.cpp148 std::unique_ptr<GrFragmentProcessor> fpPipeline[] = { GrPremulInputFragmentProcessor::Make(), in PremulInput() local
150 return GrFragmentProcessor::RunInSeries(fpPipeline, 2); in PremulInput()
210 std::unique_ptr<GrFragmentProcessor> fpPipeline[] = { std::move(fp), in SwizzleOutput() local
212 return GrFragmentProcessor::RunInSeries(fpPipeline, 2); in SwizzleOutput()