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Searched refs:fragmentOutputs (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DOutputASM.cpp3266 int currentIndex = lookup(fragmentOutputs, fragmentOutput); in declareFragmentOutput()
3275 if(fragmentOutputs.size() <= (size_t)requestedLocation) in declareFragmentOutput()
3277 while(fragmentOutputs.size() < (size_t)requestedLocation) in declareFragmentOutput()
3279 fragmentOutputs.push_back(nullptr); in declareFragmentOutput()
3283 fragmentOutputs.push_back(fragmentOutput); in declareFragmentOutput()
3290 if(!fragmentOutputs[requestedLocation + i]) in declareFragmentOutput()
3292 fragmentOutputs[requestedLocation + i] = fragmentOutput; in declareFragmentOutput()
3404 return allocate(fragmentOutputs, fragmentOutput); in fragmentOutputRegister()
DOutputASM.h350 VariableArray fragmentOutputs; variable