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Searched refs:frame_col (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/imgui/
Dimgui_widgets.cpp1310 const ImU32 frame_col = GetColorU32(hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg); in BeginCombo() local
1313 …lled(frame_bb.Min, ImVec2(frame_bb.Max.x - arrow_size, frame_bb.Max.y), frame_col, style.FrameRoun… in BeginCombo()
1921 …const ImU32 frame_col = GetColorU32(g.ActiveId == id ? ImGuiCol_FrameBgActive : g.HoveredId == id … in DragScalar() local
1923 RenderFrame(frame_bb.Min, frame_bb.Max, frame_col, true, style.FrameRounding); in DragScalar()
2348 …const ImU32 frame_col = GetColorU32(g.ActiveId == id ? ImGuiCol_FrameBgActive : g.HoveredId == id … in SliderScalar() local
2350 RenderFrame(frame_bb.Min, frame_bb.Max, frame_col, true, g.Style.FrameRounding); in SliderScalar()
2488 …const ImU32 frame_col = GetColorU32(g.ActiveId == id ? ImGuiCol_FrameBgActive : g.HoveredId == id … in VSliderScalar() local
2490 RenderFrame(frame_bb.Min, frame_bb.Max, frame_col, true, g.Style.FrameRounding); in VSliderScalar()