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Searched refs:framebufferStatus (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/
DvalidationES.h766 const FramebufferStatus &framebufferStatus = framebuffer->checkStatus(context); in ValidateFramebufferComplete() local
767 if (!framebufferStatus.isComplete()) in ValidateFramebufferComplete()
769 ASSERT(framebufferStatus.reason != nullptr); in ValidateFramebufferComplete()
770 context->validationError(ErrorCode, framebufferStatus.reason); in ValidateFramebufferComplete()
/external/deqp/external/openglcts/modules/glesext/texture_border_clamp/
DesextcTextureBorderClampSamplingTexture.cpp684 glw::GLenum framebufferStatus = gl.checkFramebufferStatus(framebuffer); in checkFramebufferStatus() local
686 if (GL_FRAMEBUFFER_COMPLETE != framebufferStatus) in checkFramebufferStatus()
688 switch (framebufferStatus) in checkFramebufferStatus()
/external/deqp/external/openglcts/modules/glesext/texture_buffer/
DesextcTextureBufferOperations.cpp587 glw::GLenum framebufferStatus = gl.checkFramebufferStatus(framebuffer); in checkFramebufferStatus() local
589 if (GL_FRAMEBUFFER_COMPLETE != framebufferStatus) in checkFramebufferStatus()
591 switch (framebufferStatus) in checkFramebufferStatus()
/external/angle/src/tests/gl_tests/
DWebGLCompatibilityTest.cpp196 GLenum framebufferStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER); in TestFloatTextureFormat() local
197 if (framebufferStatus == GL_FRAMEBUFFER_UNSUPPORTED) in TestFloatTextureFormat()
203 ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, framebufferStatus); in TestFloatTextureFormat()