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Searched refs:framebufferTarget (Results 1 – 7 of 7) sorted by relevance

/external/angle/src/libANGLE/
DConfig.h74 EGLBoolean framebufferTarget; // EGL_TRUE if the config supports rendering to a ANativeWindow member
DConfig.cpp65 framebufferTarget(EGL_FALSE), // TODO: http://anglebug.com/4208 in Config()
370 match = config.framebufferTarget == static_cast<EGLBoolean>(attributeValue); in filter()
Dqueryutils.cpp4119 *value = config->framebufferTarget; in QueryConfigAttrib()
/external/deqp/modules/gles3/functional/
Des3fFboStateQueryTests.cpp161 …ebufferCase (Context& context, const char* name, const char* description, GLenum framebufferTarget) in DefaultFramebufferCase() argument
163 , m_framebufferTarget (framebufferTarget) in DefaultFramebufferCase()
/external/angle/src/libANGLE/renderer/gl/
DFramebufferGL.cpp685 GLenum framebufferTarget = in readPixels() local
687 stateManager->bindFramebuffer(framebufferTarget, mFramebufferID); in readPixels()
DBlitGL.cpp204 GLenum framebufferTarget, in UnbindAttachments() argument
209 ANGLE_GL_TRY(context, functions->framebufferRenderbuffer(framebufferTarget, bindTarget, in UnbindAttachments()
DTextureGL.cpp826 GLenum framebufferTarget = in copySubImage() local
828 stateManager->bindFramebuffer(framebufferTarget, sourceFramebufferGL->getFramebufferID()); in copySubImage()