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Searched refs:framebufferTexture2DMultisampleIMG (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DFramebufferGL.cpp104 ASSERT(functions->framebufferTexture2DMultisampleIMG); in BindFramebufferAttachment()
105 functions->framebufferTexture2DMultisampleIMG( in BindFramebufferAttachment()
DDispatchTableGL_autogen.h798 PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC framebufferTexture2DMultisampleIMG = nullptr; variable
DDispatchTableGL_autogen.cpp2117 ASSIGN("glFramebufferTexture2DMultisampleIMG", framebufferTexture2DMultisampleIMG); in initProcsGLES()
4903 framebufferTexture2DMultisampleIMG = &glFramebufferTexture2DMultisampleIMGNULL; in initProcsGLESNULL()