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Searched refs:framebufferTexture3D (Results 1 – 25 of 27) sorted by relevance

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/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp276 ASSIGN("glFramebufferTexture3D", framebufferTexture3D); in initProcsDesktopGL()
1010 ASSIGN("glFramebufferTexture3DEXT", framebufferTexture3D); in initProcsDesktopGL()
1458 ASSIGN("glFramebufferTexture3D", framebufferTexture3D); in initProcsDesktopGL()
2219 ASSIGN("glFramebufferTexture3DOES", framebufferTexture3D); in initProcsGLES()
3064 framebufferTexture3D = &glFramebufferTexture3DNULL; in initProcsDesktopGLNULL()
3797 framebufferTexture3D = &glFramebufferTexture3DNULL; in initProcsDesktopGLNULL()
4245 framebufferTexture3D = &glFramebufferTexture3DNULL; in initProcsDesktopGLNULL()
5005 framebufferTexture3D = &glFramebufferTexture3DNULL; in initProcsGLESNULL()
DDispatchTableGL_autogen.h284 PFNGLFRAMEBUFFERTEXTURE3DPROC framebufferTexture3D = nullptr; variable
/external/deqp/framework/opengl/wrapper/
DglwInitGL31.inl90 gl->framebufferTexture3D = (glFramebufferTexture3DFunc) loader->get("glFramebufferTexture3D"…
DglwInitGL30.inl87 gl->framebufferTexture3D = (glFramebufferTexture3DFunc) loader->get("glFramebufferTexture3D"…
DglwFunctions.inl224 glFramebufferTexture3DFunc framebufferTexture3D; variable
DglwInitGL32.inl97 gl->framebufferTexture3D = (glFramebufferTexture3DFunc) loader->get("glFramebufferTexture3D"…
DglwInitGL33.inl100 gl->framebufferTexture3D = (glFramebufferTexture3DFunc) loader->get("glFramebufferTexture3D"…
DglwInitGL40.inl112 gl->framebufferTexture3D = (glFramebufferTexture3DFunc) loader->get("glFramebufferTexture3D"…
DglwInitGL41.inl120 gl->framebufferTexture3D = (glFramebufferTexture3DFunc) loader->get("glFramebufferTexture3D"…
DglwInitGL42.inl126 gl->framebufferTexture3D = (glFramebufferTexture3DFunc) loader->get("glFramebufferTextur…
DglwInitGL44.inl145 gl->framebufferTexture3D = (glFramebufferTexture3DFunc) loader->get("glFramebufferTextur…
DglwInitGL43.inl136 gl->framebufferTexture3D = (glFramebufferTexture3DFunc) loader->get("glFramebufferTextur…
DglwInitGL45.inl174 gl->framebufferTexture3D = (glFramebufferTexture3DFunc) loader->get("glFramebufferTextur…
DglwInitGL46.inl174 gl->framebufferTexture3D = (glFramebufferTexture3DFunc) loader->get("glFramebufferTextur…
DglwImpl.inl1756 gl->framebufferTexture3D(target, attachment, textarget, texture, level, zoffset);
/external/angle/src/libANGLE/
DContext_gles_ext_autogen.h255 void framebufferTexture3D(GLenum target, GLenum attachment, TextureTarget textargetPacked, \
DContext.cpp4558 void Context::framebufferTexture3D(GLenum target, in framebufferTexture3D() function in gl::Context
/external/deqp/external/openglcts/modules/gles2/
Des2cTexture3DTests.cpp452 else if (gl.framebufferTexture3D) in callFramebufferTexture3D()
453 gl.framebufferTexture3D(target, attachment, textarget, texture, level, zoffset); in callFramebufferTexture3D()
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl224 gl->framebufferTexture3D = glFramebufferTexture3D;
/external/deqp/external/openglcts/modules/common/
DglcPackedPixelsTests.cpp2003 gl.framebufferTexture3D(GL_FRAMEBUFFER, m_inputFormat.attachment, GL_TEXTURE_3D, texture, 0, 0); in doRead()
/external/angle/src/libGL/
Dentry_points_gl_3_autogen.cpp760 context->framebufferTexture3D(target, attachment, textargetPacked, texturePacked, level, in GL_FramebufferTexture3D()
/external/deqp/external/openglcts/modules/gl/
Dgl4cTextureViewTests.cpp5590 gl.framebufferTexture3D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_3D, m_to_id, in initParentTextureContents()
Dgl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp3619 gl.framebufferTexture3D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_3D, to[0], 0, 0); in IncompleteLayerTargetsTestCase()
Dgl4cDirectStateAccessTexturesTests.cpp5929 …gl.framebufferTexture3D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, TextureTarget<3>(), m_to_src, 0,… in CreateSourceFramebuffer()
/external/angle/src/libANGLE/capture/
Dframe_capture_replay_autogen.cpp890 context->framebufferTexture3D( in ReplayCall()

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