Searched refs:framenum (Results 1 – 7 of 7) sorted by relevance
/external/libkmsxx/kmscube/ |
D | cube-gles2.cpp | 217 void GlScene::draw(uint32_t framenum) in draw() argument 228 esRotate(&modelview, 45.0f + (0.75f * framenum), 1.0f, 0.0f, 0.0f); in draw() 229 esRotate(&modelview, 45.0f - (0.5f * framenum), 0.0f, 1.0f, 0.0f); in draw() 230 esRotate(&modelview, 10.0f + (0.45f * framenum), 0.0f, 0.0f, 1.0f); in draw()
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D | cube-null.cpp | 19 int framenum = 0; in main_null() local 33 scene.draw(framenum++); in main_null()
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D | cube-x11.cpp | 21 unsigned framenum = 0; in main_loop() local 70 if (s_num_frames && framenum >= s_num_frames) in main_loop() 77 scene.draw(framenum++); in main_loop()
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D | cube-wl.cpp | 93 int framenum = 0; in main_wl() local 99 scene.draw(framenum++); in main_wl()
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D | cube-gles2.h | 15 void draw(uint32_t framenum);
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/external/mesa3d/src/gallium/frontends/vdpau/ |
D | presentation.c | 281 static unsigned int framenum = 0; in vlVdpPresentationQueueDisplay() local 284 if (framenum) { in vlVdpPresentationQueueDisplay() 285 sprintf(cmd, "xwd -id %d -silent -out vdpau_frame_%08d.xwd", (int)pq->drawable, framenum); in vlVdpPresentationQueueDisplay() 289 framenum++; in vlVdpPresentationQueueDisplay()
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/external/mesa3d/src/gallium/frontends/xvmc/ |
D | surface.c | 458 static unsigned int framenum = 0; in XvMCPutSurface() local 461 sprintf(cmd, "xwd -id %d -out xvmc_frame_%08d.xwd", (int)drawable, ++framenum); in XvMCPutSurface()
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