Searched refs:frontShaderType (Results 1 – 6 of 6) sorted by relevance
/external/angle/src/libANGLE/renderer/vulkan/ |
D | ProgramPipelineVk.cpp | 96 gl::ShaderType frontShaderType = gl::ShaderType::InvalidEnum; in link() local 108 frontShaderType, isTransformFeedbackStage, in link() 110 frontShaderType = shaderType; in link()
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/external/angle/src/libANGLE/ |
D | ProgramLinkedResources.cpp | 695 ShaderType frontShaderType, in LinkValidateVaryings() argument 707 (frontShaderType == ShaderType::TessControl && !outputVarying.isPatch); in LinkValidateVaryings() 745 ShaderType frontShaderType, in DoShaderVariablesMatch() argument 778 LinkValidateVaryings(output, input, frontShaderVersion, frontShaderType, backShaderType, in DoShaderVariablesMatch() 783 frontShaderType, backShaderType); in DoShaderVariablesMatch() 1627 ShaderType frontShaderType, in LinkValidateShaderInterfaceMatching() argument 1647 << GetShaderTypeString(frontShaderType); in LinkValidateShaderInterfaceMatching() 1652 infoLog << GetShaderTypeString(frontShaderType) in LinkValidateShaderInterfaceMatching() 1664 if (DoShaderVariablesMatch(frontShaderVersion, frontShaderType, backShaderType, *input, in LinkValidateShaderInterfaceMatching() 1680 << " does not match any " << GetShaderTypeString(frontShaderType) << " varying"; in LinkValidateShaderInterfaceMatching()
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D | VaryingPacking.cpp | 1085 ShaderType frontShaderType = ShaderType::InvalidEnum; in GetMergedVaryingsFromShaders() local 1113 if (frontShaderType == ShaderType::InvalidEnum) in GetMergedVaryingsFromShaders() 1132 if (ref.frontShader && ref.frontShaderStage == frontShaderType && in GetMergedVaryingsFromShaders() 1156 frontShaderType = backShaderType; in GetMergedVaryingsFromShaders()
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D | ProgramLinkedResources.h | 269 ShaderType frontShaderType,
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/external/angle/src/libANGLE/renderer/ |
D | glslang_wrapper_utils.h | 175 const gl::ShaderType frontShaderType,
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D | glslang_wrapper_utils.cpp | 402 const gl::ShaderType frontShaderType, in AssignVaryingLocations() argument 492 if (frontShaderType != gl::ShaderType::InvalidEnum) in AssignVaryingLocations() 494 for (const std::string &builtInName : activeOutputBuiltIns[frontShaderType]) in AssignVaryingLocations() 4750 const gl::ShaderType frontShaderType, in GlslangAssignLocations() argument 4779 AssignVaryingLocations(options, inputPacking, shaderType, frontShaderType, in GlslangAssignLocations() 4784 AssignVaryingLocations(options, outputPacking, shaderType, frontShaderType, in GlslangAssignLocations() 4876 gl::ShaderType frontShaderType = gl::ShaderType::InvalidEnum; in GlslangGetShaderSpirvCode() local 4898 frontShaderType, isXfbStage, programInterfaceInfo, in GlslangGetShaderSpirvCode() 4901 frontShaderType = shaderType; in GlslangGetShaderSpirvCode()
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