Searched refs:frontendState (Results 1 – 5 of 5) sorted by relevance
271 SWR_FRONTEND_STATE frontendState; in OSALIGNLINE() local
643 pState->frontendState = *pFEState; in SwrSetFrontendState()933 if (pState->state.frontendState.vpTransformDisable || !pState->state.rastState.clipEnable) in SetupPipeline()1389 pState->frontendState.bEnableCutIndex, in DrawIndexedInstance()
81 const uint32_t provokingVertex = pDC->pState->state.frontendState.topologyProvokingVertex; in ProcessAttributes()682 const SWR_FRONTEND_STATE& feState = state.frontendState; in BinTrianglesImpl()1609 const SWR_FRONTEND_STATE& feState = state.frontendState; in BinPointsImpl()1906 const SWR_FRONTEND_STATE& feState = state.frontendState; in BinLinesImpl()
1754 uint32_t simdVertexSizeBytes = state.frontendState.vsVertexSize * sizeof(simd16vector); in ProcessDraw()1756 uint32_t simdVertexSizeBytes = state.frontendState.vsVertexSize * sizeof(simdvector); in ProcessDraw()1790 state.frontendState.vsVertexSize, in ProcessDraw()
489 provokingVertex = state.frontendState.provokingVertex.triFan;