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Searched refs:fsBuilder (Results 1 – 4 of 4) sorted by relevance

/external/skqp/src/gpu/glsl/
DGrGLSLBlend.cpp17 static void hard_light(GrGLSLFragmentBuilder* fsBuilder, in hard_light() argument
24 fsBuilder->codeAppendf("if (2.0 * %s.%c <= %s.a) {", src, component, src); in hard_light()
25 fsBuilder->codeAppendf("%s.%c = 2.0 * %s.%c * %s.%c;", in hard_light()
27 fsBuilder->codeAppend("} else {"); in hard_light()
28 fsBuilder->codeAppendf("%s.%c = %s.a * %s.a - 2.0 * (%s.a - %s.%c) * (%s.a - %s.%c);", in hard_light()
31 fsBuilder->codeAppend("}"); in hard_light()
33 fsBuilder->codeAppendf("%s.rgb += %s.rgb * (1.0 - %s.a) + %s.rgb * (1.0 - %s.a);", in hard_light()
38 static void color_dodge_component(GrGLSLFragmentBuilder* fsBuilder, in color_dodge_component() argument
44 const GrShaderCaps* shaderCaps = fsBuilder->getProgramBuilder()->shaderCaps(); in color_dodge_component()
49 fsBuilder->codeAppendf("if (0.0 == %s.%c) {", dst, component); in color_dodge_component()
[all …]
DGrGLSLBlend.h21 void AppendMode(GrGLSLFragmentBuilder* fsBuilder, const char* srcColor,
24 void AppendRegionOp(GrGLSLFragmentBuilder* fsBuilder, const char* srcColor,
/external/skia/src/gpu/glsl/
DGrGLSLBlend.cpp49 void AppendMode(GrGLSLShaderBuilder* fsBuilder, in AppendMode() argument
54 fsBuilder->codeAppendf("%s = %s(%s, %s);", outColor, BlendFuncName(mode), srcColor, dstColor); in AppendMode()
DGrGLSLBlend.h28 void AppendMode(GrGLSLShaderBuilder* fsBuilder,