Searched refs:fsSourceStr (Results 1 – 2 of 2) sorted by relevance
3817 std::string fsSourceStr = in TEST_F() local3827 VkShaderObj fs(m_device, fsSourceStr.c_str(), VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F()4145 std::string fsSourceStr = "#version 450\n\n"; in TEST_F() local4149 …fsSourceStr += "layout(location=" + std::to_string(location) + ") in vec4 v" + std::to_string(i) +… in TEST_F()4155 … fsSourceStr += "layout(location=" + std::to_string(location) + ") in float" + " vn;\n"; in TEST_F()4157 …fsSourceStr += "layout(location=" + std::to_string(location) + ") in vec" + std::to_string(remaind… in TEST_F()4161 fsSourceStr += in TEST_F()4167 VkShaderObj fs(m_device, fsSourceStr.c_str(), VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F()
1515 std::string fsSourceStr = fsSourceStream.str(); in getBlitProgram() local1516 const char *fsSourceCStr = fsSourceStr.c_str(); in getBlitProgram()