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Searched refs:fs_body (Results 1 – 25 of 26) sorted by relevance

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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderPoints.hpp94 const char* fs_body; member
111 fs_body = NULL; in _test_descriptor()
DesextcTessellationShaderXFB.cpp283 const char* fs_body = "${VERSION}\n" in initTest() local
294 shaderSourceSpecialized(m_fs_id, 1 /* count */, &fs_body); in initTest()
302 &fs_body, 0, /* n_varyings */ in initTest()
515 const char* src[] = { fs_body, gs_body, tc_body, te_body, vs_body }; in initTest()
DesextcTessellationShaderPoints.cpp205 pass_fs_gs_tes_vs.fs_body = "${VERSION}\n" in initTest()
317 pass_fs_tes_vs.fs_body = "${VERSION}\n" in initTest()
490 if (test.fs_body != NULL) in iterate()
521 …buildProgram(test.po_id, test.fs_id, test.fs_id ? 1 : 0, &test.fs_body, test.gs_id, test.gs_id ? 1… in iterate()
DesextcTessellationShaderProgramInterfaces.cpp178 const char* fs_body = "${VERSION}\n" in initTest() local
299 …bool link_success = buildProgram(m_po_id, m_fs_shader_id, 1, &fs_body, m_tc_shader_id, 5, tc_code,… in initTest()
DesextcTessellationShaderProperties.cpp230 const char* fs_body = "${VERSION}\n" in initTest() local
245 shaderSourceSpecialized(m_fs_id, 1 /* count */, &fs_body); in initTest()
DesextcTessellationShaderBarrier.cpp189 const char* fs_body = "${VERSION}\n" in initTest() local
219 …if (!buildProgram(m_po_id, m_fs_id, 1, &fs_body, m_tcs_id, 1, &tcs_body, m_tes_id, 1, &tes_body, m… in initTest()
DesextcTessellationShaderTessellation.cpp472 const char* fs_body = "${VERSION}\n" in initTest() local
478 shaderSourceSpecialized(m_fs_id, 1 /* count */, &fs_body); in initTest()
1026 const char* fs_body = "${VERSION}\n" in initTest() local
1032 shaderSourceSpecialized(m_fs_id, 1 /* count */, &fs_body); in initTest()
1769 const char* fs_body = "${VERSION}\n" in initTest() local
1775 shaderSourceSpecialized(m_fs_id, 1 /* count */, &fs_body); in initTest()
DesextcTessellationShaderTCTE.cpp359 const char* fs_body = "${VERSION}\n" in executeTestRun() local
365 shaderSourceSpecialized(run.fs_id, 1 /* count */, &fs_body); in executeTestRun()
1299 const char* fs_body = "${VERSION}\n" in initTest() local
1305 shaderSourceSpecialized(m_fs_id, 1 /* count */, &fs_body); in initTest()
1453 const char* src[] = { fs_body, tc_body, te_body, vs_body }; in initTest()
3349 const char* fs_body = "${VERSION}\n" in initTestDescriptor() local
3355 shaderSourceSpecialized(out_test_ptr->fs_id, 1 /* count */, &fs_body); in initTestDescriptor()
3930 const char* fs_body = "${VERSION}\n" in initTestDescriptor() local
3936 shaderSourceSpecialized(out_test_ptr->fs_id, 1 /* count */, &fs_body); in initTestDescriptor()
DesextcTessellationShaderVertexOrdering.cpp200 const char* fs_body = "${VERSION}\n" in initTest() local
206 shaderSourceSpecialized(m_fs_id, 1 /* count */, &fs_body); in initTest()
DesextcTessellationShaderTriangles.cpp192 const char* fs_body = "${VERSION}\n" in initTest() local
198 shaderSourceSpecialized(m_fs_id, 1 /* count */, &fs_body); in initTest()
DesextcTessellationShaderUtils.cpp566 const char* fs_body = "${VERSION}\n" in init() local
578 m_parent_test->shaderSourceSpecialized(m_fs_id, 1 /* count */, &fs_body); in init()
/external/deqp/external/openglcts/modules/gles31/
Des31cTextureStorageMultisampleGetActiveUniformTests.hpp61 static const char* fs_body; member in glcts::MultisampleTextureGetActiveUniformSamplersTest
Des31cTextureStorageMultisampleGetActiveUniformTests.cpp47 const char* MultisampleTextureGetActiveUniformSamplersTest::fs_body = member in glcts::MultisampleTextureGetActiveUniformSamplersTest
224 &fs_body, NULL); /* length */ in iterate()
Des31cTextureStorageMultisampleFunctionalTests.cpp428 const glw::GLchar* fs_body = "#version 310 es\n" in iterate() local
439 gl.shaderSource(fs_id, 1 /* count */, &fs_body, NULL); in iterate()
847 static const char* fs_body = "#version 310 es\n" in iterate() local
893 gl.shaderSource(fs_id, 1 /* count */, &fs_body, NULL); in iterate()
2498 static const char* fs_body = in iterate() local
2539 gl.shaderSource(fs_id, 1 /* count */, &fs_body, NULL); in iterate()
2831 static const char* fs_body = "#version 310 es\n" in iterate() local
2839 gl.shaderSource(fs_id, 1 /* count */, &fs_body, NULL); in iterate()
/external/deqp/external/openglcts/modules/gl/
Dgl3cCullDistanceTests.hpp51 const glw::GLchar* fs_body, const glw::GLchar* gs_body, const glw::GLchar* tc_body,
Dgl3cCommonBugsTests.cpp110 const char* fs_body = "#version 140\n" in initTest() local
148 &fs_body, DE_NULL); /* length */ in initTest()
2567 std::string fs_body; in runPipelineObjectValidationTestMode() local
2586 { &fs_body, &m_fs_po_id, SHADER_STAGE_FRAGMENT, GL_FRAGMENT_SHADER_BIT, GL_FRAGMENT_SHADER }, in runPipelineObjectValidationTestMode()
2759 std::string fs_body; in runSeparateShaderTestMode() local
2772 …} shaders[] = { { &fs_body, &m_fs_id, SHADER_STAGE_FRAGMENT, GL_FRAGMENT_SHADER_BIT, GL_FRAGMENT_S… in runSeparateShaderTestMode()
2863 << ((fs_body.length() > 0) ? fs_body : "[not used]") in runSeparateShaderTestMode()
Dgl3cCullDistanceTests.cpp69 const glw::GLchar* cs_body, const glw::GLchar* fs_body, in buildProgram() argument
82 …} shaders_configuration[] = { { GL_COMPUTE_SHADER, cs_body, 0 }, { GL_FRAGMENT_SHADER, fs_body, … in buildProgram()
711 std::string fs_body = fs_body_template; in iterate() local
815 } shader_bodies[] = { { &cs_body, GL_COMPUTE_SHADER }, { &fs_body, GL_FRAGMENT_SHADER }, in iterate()
916 …current_stage.use_fs ? fs_body.c_str() : DE_NULL, current_stage.use_gs ? gs_body.c_str() : DE_NULL, in iterate()
2992 const glw::GLchar* fs_body = "#version 130\n" in iterate() local
3115 &fs_body, DE_NULL); /* length */ in iterate()
Dgl4cShaderSubroutineTests.cpp832 const std::string& te_body, const std::string& gs_body, const std::string& fs_body, in buildProgram() argument
904 const char* fs_body_raw_ptr = fs_body.c_str(); in buildProgram()
7034 std::string fs_body = getFragmentShaderBody(n_id); in initTest() local
7035 const char* fs_body_raw_ptr = fs_body.c_str(); in initTest()
8214 const std::string fs_body = getShaderBody(Utils::SHADER_STAGE_FRAGMENT, n_id); in initTest() local
8220 …if (!Utils::buildProgram(gl, vs_body, tc_body, te_body, gs_body, fs_body, DE_NULL, /* xfb_varyings… in initTest()
8235 const char* fs_body_raw_ptr = fs_body.c_str(); in initTest()
9245 std::string fs_body = getFragmentShaderBody(); in initTest() local
9251 …if (!Utils::buildProgram(gl, vs_body, tc_body, te_body, gs_body, fs_body, DE_NULL, /* xfb_varyings… in initTest()
10394 const std::string fs_body = getFragmentShaderBody(referencing_stage); in executeTestCase() local
[all …]
Dgl4cPipelineStatisticsQueryTests.hpp413 …void buildProgram(const char* cs_body, const char* fs_body, const char* gs_body, const char* tc_bo…
Dgl3cGPUShader5Tests.cpp708 std::string fs_body = fs_body_template; in getFragmentShader() local
710 return fs_body; in getFragmentShader()
Dgl4cPipelineStatisticsQueryTests.cpp1700 …d PipelineStatisticsQueryTestFunctionalBase::buildProgram(const char* cs_body, const char* fs_body, in buildProgram() argument
1713 DE_ASSERT((cs_body != DE_NULL && (fs_body == DE_NULL && gs_body == DE_NULL && tc_body == DE_NULL && in buildProgram()
1715 (cs_body == DE_NULL && (fs_body != DE_NULL || gs_body != DE_NULL || tc_body != DE_NULL || in buildProgram()
1733 if (fs_body != DE_NULL) in buildProgram()
1775 &fs_body, DE_NULL); /* length */ in buildProgram()
Dgl4cShaderSubroutineTests.hpp247 const std::string& te_body, const std::string& gs_body, const std::string& fs_body,
1353 std::string fs_body; member
Dgl4cTextureViewTests.cpp5352 const char* fs_body = "#version 400\n" in initIterationSpecificProgramObject() local
5384 std::string fs_string = fs_body; in initIterationSpecificProgramObject()
5739 static const char* fs_body = "#version 400\n" in initPerSampleFillerProgramObject() local
5749 std::string fs_body_string = fs_body; in initPerSampleFillerProgramObject()
9476 static const char* fs_body = "#version 400\n" in initProgram() local
9490 gl.shaderSource(m_fs_id, 1 /* count */, &fs_body, DE_NULL /* length */); in initProgram()
Dgl4cSparseBufferTests.cpp4294 const char* fs_body = "#version 430 core\n" in initTestCaseGlobal() local
4323 m_po = SparseBufferTestUtilities::createProgram(m_gl, &fs_body, 1, /* n_fs_body_parts */ in initTestCaseGlobal()
/external/deqp/external/openglcts/modules/glesext/draw_elements_base_vertex/
DesextcDrawElementsBaseVertexTests.cpp1270 std::string fs_body = specializeShader(1, &functional_fs_code); in setUpFunctionalTestObjects() local
1291 std::string* bodies[] = { &fs_body, &gs_body, &tc_body, &te_body, &vs_body }; in setUpFunctionalTestObjects()
1388 …buildProgram(fs_body.c_str(), vs_body.c_str(), use_tessellation_shader_stage ? tc_body.c_str() : D… in setUpFunctionalTestObjects()

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