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Searched refs:fs_empty (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/util/
Du_blitter.c77 void *fs_empty; member
445 if (!ctx->fs_empty) { in bind_fs_empty()
447 ctx->fs_empty = util_make_empty_fragment_shader(pipe); in bind_fs_empty()
450 ctx->bind_fs_state(pipe, ctx->fs_empty); in bind_fs_empty()
570 if (ctx->fs_empty) in util_blitter_destroy()
571 ctx->delete_fs_state(pipe, ctx->fs_empty); in util_blitter_destroy()
1303 ctx->fs_empty = util_make_empty_fragment_shader(pipe); in util_blitter_cache_all_shaders()