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Searched refs:fs_prim_is_points (Results 1 – 2 of 2) sorted by relevance

/external/virglrenderer/src/
Dvrend_shader.h121 bool fs_prim_is_points; member
Dvrend_renderer.c3361 key->fs_prim_is_points = (fs_prim_mode == PIPE_PRIM_POINTS); in vrend_fill_shader_key()
3363 && key->fs_prim_is_points in vrend_fill_shader_key()