Searched refs:fs_ycbcr (Results 1 – 2 of 2) sorted by relevance
514 … renderer->fs_ycbcr = create_ycbcr_frag_shader(renderer, scale, false, fs_callback, callback_priv); in vl_mc_init()515 if (!renderer->fs_ycbcr) in vl_mc_init()525 renderer->pipe->delete_fs_state(renderer->pipe, renderer->fs_ycbcr); in vl_mc_init()553 renderer->pipe->delete_fs_state(renderer->pipe, renderer->fs_ycbcr); in vl_mc_cleanup()645 renderer->pipe->bind_fs_state(renderer->pipe, renderer->fs_ycbcr); in vl_mc_render_ycbcr()
56 void *fs_ref, *fs_ycbcr, *fs_ycbcr_sub; member