Searched refs:fullMask (Results 1 – 2 of 2) sorted by relevance
1174 const deUint32 fullMask = (deUint32)0xAAAAAAAAUL; in preDraw() local1176 const deUint32 effectiveMask = fullMask & maskMask; in preDraw()1203 const deUint32 fullMask = (1U << m_numTargetSamples) - 1; in postDraw() local1206 gl.sampleMaski(0, fullMask); in postDraw()2080 const deUint32 fullMask = (1U << m_numTargetSamples) - 1; in postDraw() local2083 gl.sampleMaski(0, fullMask); in postDraw()
1329 const uint64_t fullMask = 0x0003ffff0000ffff; in relocate() local1332 uint64_t instr = readPrefixedInstruction(loc) & ~fullMask; in relocate()