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Searched refs:functionsGL (Results 1 – 16 of 16) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/egl/
DImageEGL.cpp115 const FunctionsGL *functionsGL = GetFunctionsGL(context); in setTexture2D() local
122 functionsGL->eGLImageTargetTexture2DOES(ToGLenum(type), mImage); in setTexture2D()
132 const FunctionsGL *functionsGL = GetFunctionsGL(context); in setRenderbufferStorage() local
139 functionsGL->eGLImageTargetRenderbufferStorageOES(GL_RENDERBUFFER, mImage); in setRenderbufferStorage()
DRendererEGL.cpp14 RendererEGL::RendererEGL(std::unique_ptr<FunctionsGL> functionsGL, in RendererEGL() argument
20 : RendererGL(std::move(functionsGL), attribMap, display), in RendererEGL()
DDisplayEGL.cpp272 std::unique_ptr<FunctionsGL> functionsGL(mEGL->makeFunctionsGL()); in initialize() local
273 functionsGL->initialize(mDisplayAttributes); in initialize()
276 new RendererEGL(std::move(functionsGL), mDisplayAttributes, this, context, attribs, false)); in initialize()
744 std::unique_ptr<FunctionsGL> functionsGL(mEGL->makeFunctionsGL()); in createRenderer() local
745 functionsGL->initialize(mDisplayAttributes); in createRenderer()
748 new RendererEGL(std::move(functionsGL), mDisplayAttributes, this, context, attribs, false)); in createRenderer()
DRendererEGL.h22 RendererEGL(std::unique_ptr<FunctionsGL> functionsGL,
/external/angle/src/libANGLE/renderer/gl/wgl/
DRendererWGL.cpp14 RendererWGL::RendererWGL(std::unique_ptr<FunctionsGL> functionsGL, in RendererWGL() argument
20 : RendererGL(std::move(functionsGL), attribMap, display), in RendererWGL()
DRendererWGL.h22 RendererWGL(std::unique_ptr<FunctionsGL> functionsGL,
DDisplayWGL.cpp279 const FunctionsGL *functionsGL = mRenderer->getFunctions(); in initializeImpl() local
281 mHasRobustness = functionsGL->getGraphicsResetStatus != nullptr; in initializeImpl()
289 VendorID vendor = GetVendorID(functionsGL); in initializeImpl()
908 std::unique_ptr<FunctionsGL> functionsGL( in createRenderer() local
910 functionsGL->initialize(mDisplayAttributes); in createRenderer()
912 outRenderer->reset(new RendererWGL(std::move(functionsGL), mDisplayAttributes, this, context, in createRenderer()
DDXGISwapChainWindowSurfaceWGL.h34 const FunctionsGL *functionsGL,
DD3DTextureSurfaceWGL.h34 const FunctionsGL *functionsGL,
DD3DTextureSurfaceWGL.cpp239 const FunctionsGL *functionsGL, in D3DTextureSurfaceWGL() argument
247 mFunctionsGL(functionsGL), in D3DTextureSurfaceWGL()
DDXGISwapChainWindowSurfaceWGL.cpp31 const FunctionsGL *functionsGL, in DXGISwapChainWindowSurfaceWGL() argument
37 mFunctionsGL(functionsGL), in DXGISwapChainWindowSurfaceWGL()
/external/angle/src/libANGLE/renderer/gl/glx/
DDisplayGLX.cpp294 std::unique_ptr<FunctionsGL> functionsGL(new FunctionsGLGLX(mGLX.getProc)); in initialize() local
295 functionsGL->initialize(eglAttributes); in initialize()
298 GLenum status = functionsGL->getGraphicsResetStatus(); in initialize()
307 VendorID vendor = GetVendorID(functionsGL.get()); in initialize()
318 if (HasParallelShaderCompileExtension(functionsGL.get())) in initialize()
339 mRenderer.reset(new RendererGLX(std::move(functionsGL), eglAttributes, this)); in initialize()
/external/angle/src/libANGLE/renderer/gl/egl/android/
DDisplayAndroid.cpp467 std::unique_ptr<FunctionsGL> functionsGL(mEGL->makeFunctionsGL()); in createRenderer() local
468 functionsGL->initialize(mDisplayAttributes); in createRenderer()
470 outRenderer->reset(new RendererEGL(std::move(functionsGL), mDisplayAttributes, this, context, in createRenderer()
/external/angle/src/libANGLE/renderer/gl/eagl/
DDisplayEAGL.mm90 std::unique_ptr<FunctionsGL> functionsGL(new FunctionsGLEAGL(handle));
91 functionsGL->initialize(display->getAttributeMap());
93 mRenderer.reset(new RendererEAGL(std::move(functionsGL), display->getAttributeMap(), this));
/external/angle/src/libANGLE/renderer/gl/egl/gbm/
DDisplayGbm.cpp529 std::unique_ptr<FunctionsGL> functionsGL(mEGL->makeFunctionsGL()); in initialize() local
530 functionsGL->initialize(display->getAttributeMap()); in initialize()
532 mRenderer.reset(new RendererEGL(std::move(functionsGL), display->getAttributeMap(), this, in initialize()
/external/angle/src/libANGLE/renderer/gl/cgl/
DDisplayCGL.mm220 std::unique_ptr<FunctionsGL> functionsGL(new FunctionsGLCGL(handle));
221 functionsGL->initialize(display->getAttributeMap());
223 mRenderer.reset(new RendererCGL(std::move(functionsGL), display->getAttributeMap(), this));