/external/angle/src/libANGLE/renderer/gl/egl/ |
D | ImageEGL.cpp | 115 const FunctionsGL *functionsGL = GetFunctionsGL(context); in setTexture2D() local 122 functionsGL->eGLImageTargetTexture2DOES(ToGLenum(type), mImage); in setTexture2D() 132 const FunctionsGL *functionsGL = GetFunctionsGL(context); in setRenderbufferStorage() local 139 functionsGL->eGLImageTargetRenderbufferStorageOES(GL_RENDERBUFFER, mImage); in setRenderbufferStorage()
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D | RendererEGL.cpp | 14 RendererEGL::RendererEGL(std::unique_ptr<FunctionsGL> functionsGL, in RendererEGL() argument 20 : RendererGL(std::move(functionsGL), attribMap, display), in RendererEGL()
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D | DisplayEGL.cpp | 272 std::unique_ptr<FunctionsGL> functionsGL(mEGL->makeFunctionsGL()); in initialize() local 273 functionsGL->initialize(mDisplayAttributes); in initialize() 276 new RendererEGL(std::move(functionsGL), mDisplayAttributes, this, context, attribs, false)); in initialize() 744 std::unique_ptr<FunctionsGL> functionsGL(mEGL->makeFunctionsGL()); in createRenderer() local 745 functionsGL->initialize(mDisplayAttributes); in createRenderer() 748 new RendererEGL(std::move(functionsGL), mDisplayAttributes, this, context, attribs, false)); in createRenderer()
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D | RendererEGL.h | 22 RendererEGL(std::unique_ptr<FunctionsGL> functionsGL,
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/external/angle/src/libANGLE/renderer/gl/wgl/ |
D | RendererWGL.cpp | 14 RendererWGL::RendererWGL(std::unique_ptr<FunctionsGL> functionsGL, in RendererWGL() argument 20 : RendererGL(std::move(functionsGL), attribMap, display), in RendererWGL()
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D | RendererWGL.h | 22 RendererWGL(std::unique_ptr<FunctionsGL> functionsGL,
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D | DisplayWGL.cpp | 279 const FunctionsGL *functionsGL = mRenderer->getFunctions(); in initializeImpl() local 281 mHasRobustness = functionsGL->getGraphicsResetStatus != nullptr; in initializeImpl() 289 VendorID vendor = GetVendorID(functionsGL); in initializeImpl() 908 std::unique_ptr<FunctionsGL> functionsGL( in createRenderer() local 910 functionsGL->initialize(mDisplayAttributes); in createRenderer() 912 outRenderer->reset(new RendererWGL(std::move(functionsGL), mDisplayAttributes, this, context, in createRenderer()
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D | DXGISwapChainWindowSurfaceWGL.h | 34 const FunctionsGL *functionsGL,
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D | D3DTextureSurfaceWGL.h | 34 const FunctionsGL *functionsGL,
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D | D3DTextureSurfaceWGL.cpp | 239 const FunctionsGL *functionsGL, in D3DTextureSurfaceWGL() argument 247 mFunctionsGL(functionsGL), in D3DTextureSurfaceWGL()
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D | DXGISwapChainWindowSurfaceWGL.cpp | 31 const FunctionsGL *functionsGL, in DXGISwapChainWindowSurfaceWGL() argument 37 mFunctionsGL(functionsGL), in DXGISwapChainWindowSurfaceWGL()
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/external/angle/src/libANGLE/renderer/gl/glx/ |
D | DisplayGLX.cpp | 294 std::unique_ptr<FunctionsGL> functionsGL(new FunctionsGLGLX(mGLX.getProc)); in initialize() local 295 functionsGL->initialize(eglAttributes); in initialize() 298 GLenum status = functionsGL->getGraphicsResetStatus(); in initialize() 307 VendorID vendor = GetVendorID(functionsGL.get()); in initialize() 318 if (HasParallelShaderCompileExtension(functionsGL.get())) in initialize() 339 mRenderer.reset(new RendererGLX(std::move(functionsGL), eglAttributes, this)); in initialize()
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/external/angle/src/libANGLE/renderer/gl/egl/android/ |
D | DisplayAndroid.cpp | 467 std::unique_ptr<FunctionsGL> functionsGL(mEGL->makeFunctionsGL()); in createRenderer() local 468 functionsGL->initialize(mDisplayAttributes); in createRenderer() 470 outRenderer->reset(new RendererEGL(std::move(functionsGL), mDisplayAttributes, this, context, in createRenderer()
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/external/angle/src/libANGLE/renderer/gl/eagl/ |
D | DisplayEAGL.mm | 90 std::unique_ptr<FunctionsGL> functionsGL(new FunctionsGLEAGL(handle)); 91 functionsGL->initialize(display->getAttributeMap()); 93 mRenderer.reset(new RendererEAGL(std::move(functionsGL), display->getAttributeMap(), this));
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/external/angle/src/libANGLE/renderer/gl/egl/gbm/ |
D | DisplayGbm.cpp | 529 std::unique_ptr<FunctionsGL> functionsGL(mEGL->makeFunctionsGL()); in initialize() local 530 functionsGL->initialize(display->getAttributeMap()); in initialize() 532 mRenderer.reset(new RendererEGL(std::move(functionsGL), display->getAttributeMap(), this, in initialize()
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/external/angle/src/libANGLE/renderer/gl/cgl/ |
D | DisplayCGL.mm | 220 std::unique_ptr<FunctionsGL> functionsGL(new FunctionsGLCGL(handle)); 221 functionsGL->initialize(display->getAttributeMap()); 223 mRenderer.reset(new RendererCGL(std::move(functionsGL), display->getAttributeMap(), this));
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