/external/mesa3d/src/mesa/swrast/ |
D | s_tritemp.h | 130 GLfixed fx0; /* fixed pt X of lower endpoint */ in NAME() member 263 eMaj.fx0 = vMin_fx; in NAME() 264 eMaj.fsx = eMaj.fx0 + (GLfixed) (eMaj.adjy * eMaj.dxdy); in NAME() 276 eTop.fx0 = vMid_fx; in NAME() 277 eTop.fsx = eTop.fx0 + (GLfixed) (eTop.adjy * eTop.dxdy); in NAME() 286 eBot.fx0 = vMin_fx; in NAME() 287 eBot.fsx = eBot.fx0 + (GLfixed) (eBot.adjy * eBot.dxdy); in NAME() 578 const GLfixed adjx = (GLfixed) (fx - eLeft->fx0); /* SCALED! */ in NAME()
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D | s_aaline.c | 290 const GLfloat fx0 = sx - info->qx0; in compute_coveragef() local 299 GLfloat cross0 = (info->ex0 * fy0 - info->ey0 * fx0); in compute_coveragef()
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/external/deqp/framework/common/ |
D | tcuBilinearImageCompare.cpp | 76 const deUint32 fx0 = (1u<<NUM_SUBPIXEL_BITS) - fx1; in interpolateChannel() local 79 const deUint32 sum = fx0*fy0*p00 + fx1*fy0*p10 + fx0*fy1*p01 + fx1*fy1*p11; in interpolateChannel()
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/external/deqp/modules/gles3/functional/ |
D | es3fInstancedRenderingTests.cpp | 358 float fx0 = -1.0f + (float)(x+0) / (float)QUAD_GRID_SIZE * 2.0f / (float)m_numInstances; in init() local 364 m_gridVertexPositions.push_back(fx0); in init() 368 m_gridVertexPositions.push_back(fx0); in init() 374 m_gridVertexPositions.push_back(fx0); in init()
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D | es3fVertexTextureTests.cpp | 291 float fx0 = (float)(x+0) / gridSizeFloat; in PosTexCoordQuadGrid() local 296 Vec2 quadVertices[4] = { Vec2(fx0, fy0), Vec2(fx1, fy0), Vec2(fx0, fy1), Vec2(fx1, fy1) }; in PosTexCoordQuadGrid()
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/external/rust/crates/plotters-svg/src/ |
D | svg.rs | 410 let ((fx0, fy0), (fx1, fy1)) = in draw_text() 414 HPos::Center => x0 - fx1 / 2 + fx0 / 2, in draw_text() 415 HPos::Right => x0 - fx1 + fx0, in draw_text() 424 (x0 + fx1 - fx0, y0 + fy1 - fy0), in draw_text()
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/external/deqp/modules/gles2/functional/ |
D | es2fBufferTestUtil.cpp | 326 float fx0 = 2.0f * sx0 - 1.0f; in computePositions() local 332 positions[baseNdx+0] = tcu::Vec2(fx0, fy0); in computePositions() 333 positions[baseNdx+1] = tcu::Vec2(fx0, fy1); in computePositions()
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D | es2fVertexTextureTests.cpp | 242 float fx0 = (float)(x+0) / gridSizeFloat; in PosTexCoordQuadGrid() local 247 Vec2 quadVertices[4] = { Vec2(fx0, fy0), Vec2(fx1, fy0), Vec2(fx0, fy1), Vec2(fx1, fy1) }; in PosTexCoordQuadGrid()
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/external/deqp/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawInstancedTests.cpp | 761 const float fx0 = -1.0f + (float)(x+0) / (float)QUAD_GRID_SIZE * 2.0f / (float)instanceCount; in prepareVertexData() local 767 …m_data.push_back(VertexPositionAndColor(tcu::Vec4(fx0, fy0, 1.0f, 1.0f), tcu::RGBA::blue().toVec()… in prepareVertexData() 769 …m_data.push_back(VertexPositionAndColor(tcu::Vec4(fx0, fy1, 1.0f, 1.0f), tcu::RGBA::green().toVec(… in prepareVertexData() 773 …m_data.push_back(VertexPositionAndColor(tcu::Vec4(fx0, fy1, 1.0f, 1.0f), tcu::RGBA::green().toVec(… in prepareVertexData()
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/external/deqp/modules/glshared/ |
D | glsBufferTestUtil.cpp | 487 float fx0 = 2.0f * sx0 - 1.0f; in computePositions() local 493 positions[baseNdx+0] = tcu::Vec2(fx0, fy0); in computePositions() 494 positions[baseNdx+1] = tcu::Vec2(fx0, fy1); in computePositions()
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