Searched refs:fx_a (Results 1 – 1 of 1) sorted by relevance
109 ShaderVariable fx_a; in TEST() local110 fx_a.name = "uni"; in TEST()111 fx_a.mappedName = "m_uni"; in TEST()112 fx_a.structOrBlockName = "A"; in TEST()117 fx_a.fields.push_back(y); in TEST()122 fx_a.fields.push_back(x); in TEST()125 EXPECT_FALSE(vx_a.isSameUniformAtLinkTime(fx_a)); in TEST()156 ShaderVariable fx_a; in TEST() local157 fx_a.name = "uni"; in TEST()158 fx_a.mappedName = "m_uni"; in TEST()[all …]