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Searched refs:fy0 (Results 1 – 11 of 11) sorted by relevance

/external/mesa3d/src/mesa/swrast/
Ds_tritemp.h179 const GLfixed fy0 = FloatToFixed(v0->attrib[VARYING_SLOT_POS][1] - 0.5F) & snapMask; in NAME() local
182 if (fy0 <= fy1) { in NAME()
186 vMin_fy = fy0; vMid_fy = fy1; vMax_fy = fy2; in NAME()
188 else if (fy2 <= fy0) { in NAME()
191 vMin_fy = fy2; vMid_fy = fy0; vMax_fy = fy1; in NAME()
196 vMin_fy = fy0; vMid_fy = fy2; vMax_fy = fy1; in NAME()
201 if (fy0 <= fy2) { in NAME()
204 vMin_fy = fy1; vMid_fy = fy0; vMax_fy = fy2; in NAME()
210 vMin_fy = fy2; vMid_fy = fy1; vMax_fy = fy0; in NAME()
216 vMin_fy = fy1; vMid_fy = fy2; vMax_fy = fy0; in NAME()
Ds_aaline.c291 const GLfloat fy0 = sy - info->qy0; in compute_coveragef() local
299 GLfloat cross0 = (info->ex0 * fy0 - info->ey0 * fx0); in compute_coveragef()
/external/deqp/framework/common/
DtcuBilinearImageCompare.cpp77 const deUint32 fy0 = (1u<<NUM_SUBPIXEL_BITS) - fy1; in interpolateChannel() local
79 const deUint32 sum = fx0*fy0*p00 + fx1*fy0*p10 + fx0*fy1*p01 + fx1*fy1*p11; in interpolateChannel()
/external/deqp/modules/gles3/functional/
Des3fInstancedRenderingTests.cpp360 float fy0 = -1.0f + (float)(y+0) / (float)QUAD_GRID_SIZE * 2.0f; in init() local
365 m_gridVertexPositions.push_back(fy0); in init()
367 m_gridVertexPositions.push_back(fy0); in init()
377 m_gridVertexPositions.push_back(fy0); in init()
Des3fVertexTextureTests.cpp293 float fy0 = (float)(y+0) / gridSizeFloat; in PosTexCoordQuadGrid() local
296 Vec2 quadVertices[4] = { Vec2(fx0, fy0), Vec2(fx1, fy0), Vec2(fx0, fy1), Vec2(fx1, fy1) }; in PosTexCoordQuadGrid()
/external/rust/crates/plotters-svg/src/
Dsvg.rs410 let ((fx0, fy0), (fx1, fy1)) = in draw_text()
419 VPos::Center => y0 - fy1 / 2 + fy0 / 2, in draw_text()
420 VPos::Bottom => y0 - fy1 + fy0, in draw_text()
424 (x0 + fx1 - fx0, y0 + fy1 - fy0), in draw_text()
/external/deqp/modules/gles2/functional/
Des2fBufferTestUtil.cpp327 float fy0 = 2.0f * sy0 - 1.0f; in computePositions() local
332 positions[baseNdx+0] = tcu::Vec2(fx0, fy0); in computePositions()
334 positions[baseNdx+2] = tcu::Vec2(fx1, fy0); in computePositions()
Des2fVertexTextureTests.cpp244 float fy0 = (float)(y+0) / gridSizeFloat; in PosTexCoordQuadGrid() local
247 Vec2 quadVertices[4] = { Vec2(fx0, fy0), Vec2(fx1, fy0), Vec2(fx0, fy1), Vec2(fx1, fy1) }; in PosTexCoordQuadGrid()
/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawInstancedTests.cpp763 const float fy0 = -1.0f + (float)(y+0) / (float)QUAD_GRID_SIZE * 2.0f; in prepareVertexData() local
767 …m_data.push_back(VertexPositionAndColor(tcu::Vec4(fx0, fy0, 1.0f, 1.0f), tcu::RGBA::blue().toVec()… in prepareVertexData()
768 …m_data.push_back(VertexPositionAndColor(tcu::Vec4(fx1, fy0, 1.0f, 1.0f), tcu::RGBA::blue().toVec()… in prepareVertexData()
774 …m_data.push_back(VertexPositionAndColor(tcu::Vec4(fx1, fy0, 1.0f, 1.0f), tcu::RGBA::blue().toVec()… in prepareVertexData()
/external/deqp/modules/glshared/
DglsBufferTestUtil.cpp488 float fy0 = 2.0f * sy0 - 1.0f; in computePositions() local
493 positions[baseNdx+0] = tcu::Vec2(fx0, fy0); in computePositions()
495 positions[baseNdx+2] = tcu::Vec2(fx1, fy0); in computePositions()
/external/libyuv/files/source/
Drow_mmi.cc5758 uint64_t fy0 = 0x0100010001000100; in InterpolateRow_MMI() local
5798 [fy1] "f"(source_y_fraction), [fy0] "f"(fy0), [c0] "f"(c0), in InterpolateRow_MMI()