Searched refs:gMaskToVecpd (Results 1 – 1 of 1) sorted by relevance
62 static const __m256d gMaskToVecpd[] = { variable294 vEdge = _mm256_blendv_pd(vEdgeOut, vEdgeAdjust, gMaskToVecpd[msk | msk2]); in adjustTopLeftRuleIntFix16()