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Searched refs:gMin (Results 1 – 18 of 18) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fTextureFormatTests.cpp280 tcu::Vec4 gMin, gMax; in init() local
284 … case 0: gMin = spec.valueMin.swizzle(0, 1, 2, 3); gMax = spec.valueMax.swizzle(0, 1, 2, 3); break; in init()
285 … case 1: gMin = spec.valueMin.swizzle(2, 1, 0, 3); gMax = spec.valueMax.swizzle(2, 1, 0, 3); break; in init()
286 … case 2: gMin = spec.valueMin.swizzle(1, 2, 0, 3); gMax = spec.valueMax.swizzle(1, 2, 0, 3); break; in init()
287 … case 3: gMin = spec.valueMax.swizzle(0, 1, 2, 3); gMax = spec.valueMin.swizzle(0, 1, 2, 3); break; in init()
288 … case 4: gMin = spec.valueMax.swizzle(2, 1, 0, 3); gMax = spec.valueMin.swizzle(2, 1, 0, 3); break; in init()
289 … case 5: gMin = spec.valueMax.swizzle(1, 2, 0, 3); gMax = spec.valueMin.swizzle(1, 2, 0, 3); break; in init()
295 …ithComponentGradients(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), gMin, gMax); in init()
Des2fTextureSpecificationTests.cpp647 Vec4 gMin = randomVector<4>(rnd); in createTexture() local
651 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
699 Vec4 gMin = randomVector<4>(rnd); in createTexture() local
702 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
751 Vec4 gMin = randomVector<4>(rnd); in createTexture() local
755 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
809 Vec4 gMin = randomVector<4>(rnd); in createTexture() local
813 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
960 Vec4 gMin = randomVector<4>(rnd); in createTexture() local
964 tcu::fillWithComponentGradients(data.getAccess(), gMin, gMax); in createTexture()
[all …]
Des2fTextureFilteringTests.cpp183 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local
187 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
Des2fVertexTextureTests.cpp499 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local
503 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
/external/deqp/modules/gles3/functional/
Des3fTextureSpecificationTests.cpp672 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
676 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
731 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
734 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
772 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
776 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
812 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
816 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
870 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
874 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
[all …]
Des3fTextureFormatTests.cpp336 tcu::Vec4 gMin, gMax; in init() local
340 … case 0: gMin = spec.valueMin.swizzle(0, 1, 2, 3); gMax = spec.valueMax.swizzle(0, 1, 2, 3); break; in init()
341 … case 1: gMin = spec.valueMin.swizzle(2, 1, 0, 3); gMax = spec.valueMax.swizzle(2, 1, 0, 3); break; in init()
342 … case 2: gMin = spec.valueMin.swizzle(1, 2, 0, 3); gMax = spec.valueMax.swizzle(1, 2, 0, 3); break; in init()
343 … case 3: gMin = spec.valueMax.swizzle(0, 1, 2, 3); gMax = spec.valueMin.swizzle(0, 1, 2, 3); break; in init()
344 … case 4: gMin = spec.valueMax.swizzle(2, 1, 0, 3); gMax = spec.valueMin.swizzle(2, 1, 0, 3); break; in init()
345 … case 5: gMin = spec.valueMax.swizzle(1, 2, 0, 3); gMax = spec.valueMin.swizzle(1, 2, 0, 3); break; in init()
351 …ithComponentGradients(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), gMin, gMax); in init()
Des3fTextureFilteringTests.cpp201 tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in init() local
205 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
786 …const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cSc… in init() local
789 …:getSubregion(levelBuf, 0, 0, layerNdx, levelBuf.getWidth(), levelBuf.getHeight(), 1), gMin, gMax); in init()
1038 tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in init() local
1042 tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
Des3fVertexTextureTests.cpp599 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local
603 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
1245 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local
1249 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
1585 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local
1589 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
Des3fTextureShadowTests.cpp792 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local
796 tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
/external/deqp/modules/gles31/functional/
Des31fTextureSpecificationTests.cpp344 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
348 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
384 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
388 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
622 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); in createTexture() local
626 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
669 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); in createTexture() local
673 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
740 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); in createTexture() local
743 …xelBufferAccess(m_texFormat, m_size, m_size, m_depth, rowPitch, slicePitch, &data[0]), gMin, gMax); in createTexture()
Des31fTextureFilteringTests.cpp245 …const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cSc… in init() local
248 …Subregion(levelBuf, 0, 0, layerFaceNdx, levelBuf.getWidth(), levelBuf.getHeight(), 1), gMin, gMax); in init()
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureFilteringTests.cpp232 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in Texture2DFilteringTestInstance() local
236 …eDepthStencilAccess(m_textures[0]->getLevel(levelNdx, 0), tcu::Sampler::MODE_STENCIL), gMin, gMax); in Texture2DFilteringTestInstance()
238 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, 0), gMin, gMax); in Texture2DFilteringTestInstance()
699 …const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cSc… in Texture2DArrayFilteringTestInstance() local
703 …tencilAccess(m_textures[0]->getLevel(levelNdx, layerNdx), tcu::Sampler::MODE_STENCIL), gMin, gMax); in Texture2DArrayFilteringTestInstance()
705 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, layerNdx), gMin, gMax); in Texture2DArrayFilteringTestInstance()
906 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in Texture3DFilteringTestInstance() local
910 …eDepthStencilAccess(m_textures[0]->getLevel(levelNdx, 0), tcu::Sampler::MODE_STENCIL), gMin, gMax); in Texture3DFilteringTestInstance()
912 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, 0), gMin, gMax); in Texture3DFilteringTestInstance()
DvktTextureFilteringExplicitLodTests.cpp1121 const Vec4 gMin = Vec4(0.0f, 0.0f, 0.0f, 1.0f) * cScale + cBias; in generate() local
1125 fillWithComponentGradients(m_tex->getLevel(levelNdx), gMin, gMax); in generate()
DvktTextureShadowTests.cpp674 const tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in Texture2DArrayShadowTestInstance() local
677 tcu::fillWithComponentGradients(m_textures[0]->getTexture().getLevel(levelNdx), gMin, gMax); in Texture2DArrayShadowTestInstance()
/external/deqp/modules/gles3/accuracy/
Des3aTextureFilteringTests.cpp143 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local
147 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
/external/deqp/modules/gles2/accuracy/
Des2aTextureFilteringTests.cpp153 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local
157 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
/external/deqp/external/openglcts/modules/gles2/
Des2cTexture3DTests.cpp550 tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f) * cScale + cBias; in init() local
554 tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
/external/deqp/framework/opengl/
DgluTextureTestUtil.cpp977 int gMin = de::min(a.getGreen(), b.getGreen()); in rangeDiff() local
985 rangeDiff(p.getGreen(), gMin, gMax), in rangeDiff()