Searched refs:g_ConstantBufferSize (Results 1 – 1 of 1) sorted by relevance
61 constexpr uint32_t g_ConstantBufferSize = sizeof(RtvDsvClearInfo<float>); variable311 bufferDesc.ByteWidth = g_ConstantBufferSize; in ensureConstantBufferCreated()320 initialData.SysMemPitch = g_ConstantBufferSize; in ensureConstantBufferCreated()321 initialData.SysMemSlicePitch = g_ConstantBufferSize; in ensureConstantBufferCreated()699 memcpy(mappedResource.pData, &mShaderData, g_ConstantBufferSize); in clearFramebuffer()