Searched refs:generateSwizzle (Results 1 – 2 of 2) sorted by relevance
369 angle::Result generateSwizzle(const gl::Context *context, gl::Texture *texture);
3273 angle::Result StateManager11::generateSwizzle(const gl::Context *context, gl::Texture *texture) in generateSwizzle() function in rx::StateManager113312 ANGLE_TRY(generateSwizzle(context, texture)); in generateSwizzlesForShader()