Searched refs:generateUniformLayoutMapping (Results 1 – 2 of 2) sorted by relevance
179 void generateUniformLayoutMapping(gl::ShaderMap<sh::BlockLayoutMap> &layoutMap,
318 generateUniformLayoutMapping(layoutMap, requiredBufferSize); in initDefaultUniformBlocks()325 void ProgramVk::generateUniformLayoutMapping(gl::ShaderMap<sh::BlockLayoutMap> &layoutMap, in generateUniformLayoutMapping() function in rx::ProgramVk