Searched refs:generic_inputs (Results 1 – 6 of 6) sorted by relevance
109 unsigned generic_inputs = in update_need_pipeline() local110 svga->curr.fs ? svga->curr.fs->generic_inputs : 0; in update_need_pipeline()113 (generic_inputs & ~sprite_coord_gen)) { in update_need_pipeline()
61 fs->generic_inputs = svga_get_generic_inputs_mask(&fs->base.info); in svga_create_fs_state()63 svga_remap_generics(fs->generic_inputs, fs->generic_remap_table); in svga_create_fs_state()
302 uint64_t generic_inputs; member353 uint64_t generic_inputs; member
119 fs->generic_inputs = svga_get_generic_inputs_mask(&fs->base.info); in get_compiled_dummy_shader()120 svga_remap_generics(fs->generic_inputs, fs->generic_remap_table); in get_compiled_dummy_shader()
155 tes->generic_inputs = svga_get_generic_inputs_mask(&tes->base.info); in svga_create_tes_state()
191 key->vs.fs_generic_inputs = svga->curr.fs->generic_inputs; in make_vs_key()