Searched refs:geometryProgram (Results 1 – 3 of 3) sorted by relevance
339 Program *geometryProgram = getShaderProgram(gl::ShaderType::Geometry); in updateExecutableGeometryProperties() local341 if (!geometryProgram) in updateExecutableGeometryProperties()346 const ProgramExecutable &geometryExecutable = geometryProgram->getExecutable(); in updateExecutableGeometryProperties()
836 …glu::ShaderProgram geometryProgram (ctx.getRenderContext(), glu::ProgramSources() << glu::ProgramS… in invalid_write_built_in_constants() local844 verifyCompileError(ctx, geometryProgram, glu::SHADERTYPE_GEOMETRY); in invalid_write_built_in_constants()
1155 …glu::ShaderProgram geometryProgram(ctx.getRenderContext(), glu::ProgramSources() << glu::Program… in draw_elements_instanced_base_vertex_primitive_mode_mismatch() local1158 ctx.glUseProgram(geometryProgram.getProgram()); in draw_elements_instanced_base_vertex_primitive_mode_mismatch()1432 …glu::ShaderProgram geometryProgram(ctx.getRenderContext(), glu::ProgramSources() << glu::Program… in draw_range_elements_base_vertex_primitive_mode_mismatch() local1435 ctx.glUseProgram(geometryProgram.getProgram()); in draw_range_elements_base_vertex_primitive_mode_mismatch()