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Searched refs:geometryShaderEXT (Results 1 – 8 of 8) sorted by relevance

/external/angle/src/libANGLE/
DCaps.h572 bool geometryShaderEXT = false; member
576 bool geometryShaderAny() const { return (geometryShaderEXT || geometryShaderOES); } in geometryShaderAny()
DCompiler.cpp226 mResources.EXT_geometry_shader = extensions.geometryShaderEXT; in Compiler()
DCaps.cpp1056 map["GL_EXT_geometry_shader"] = enableableExtension(&Extensions::geometryShaderEXT); in GetExtensionInfoMap()
DvalidationES31.cpp2735 if (!context->getExtensions().geometryShaderEXT) in ValidateFramebufferTextureEXT()
DContext.cpp3450 supportedExtensions.geometryShaderEXT = false; in generateSupportedExtensions()
/external/angle/src/libANGLE/renderer/null/
DContextNULL.cpp98 mExtensions.geometryShaderEXT = true; in ContextNULL()
/external/angle/src/libANGLE/renderer/vulkan/
Dvk_caps_utils.cpp957 mNativeExtensions.geometryShaderEXT = geometryShader; in ensureCapsInitialized()
/external/angle/src/libANGLE/renderer/gl/
Drenderergl_utils.cpp1609 extensions->geometryShaderEXT = functions->hasGLESExtension("GL_EXT_geometry_shader") || in GenerateCaps()