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Searched refs:geometryShaderSource (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fNegativeVertexArrayApiTests.cpp62 static const char* geometryShaderSource = "#version 320 es\n" variable
772 …StringTemplate(vertexShaderSource).specialize(args)) << glu::GeometrySource(geometryShaderSource)); in draw_elements_base_vertex_primitive_mode_mismatch()
1155 …StringTemplate(vertexShaderSource).specialize(args)) << glu::GeometrySource(geometryShaderSource)); in draw_elements_instanced_base_vertex_primitive_mode_mismatch()
1432 …StringTemplate(vertexShaderSource).specialize(args)) << glu::GeometrySource(geometryShaderSource)); in draw_range_elements_base_vertex_primitive_mode_mismatch()