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Searched refs:geometry_shader_saved (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/cso_cache/
Dcso_context.c116 void *geometry_shader, *geometry_shader_saved; member
942 assert(!ctx->geometry_shader_saved); in cso_save_geometry_shader()
943 ctx->geometry_shader_saved = ctx->geometry_shader; in cso_save_geometry_shader()
953 if (ctx->geometry_shader_saved != ctx->geometry_shader) { in cso_restore_geometry_shader()
954 ctx->pipe->bind_gs_state(ctx->pipe, ctx->geometry_shader_saved); in cso_restore_geometry_shader()
955 ctx->geometry_shader = ctx->geometry_shader_saved; in cso_restore_geometry_shader()
957 ctx->geometry_shader_saved = NULL; in cso_restore_geometry_shader()