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/external/vulkan-validation-layers/tests/
Dvklayertests_descriptor_renderpass_framebuffer.cpp314 char const *geometry_source; in TEST_F() member
387 if (iter.geometry_source) { in TEST_F()
388 …gs = new VkShaderObj(m_device, iter.geometry_source, VK_SHADER_STAGE_GEOMETRY_BIT, this, "main", i… in TEST_F()