Searched refs:getActiveAtomicCounterBufferCount (Results 1 – 7 of 7) sorted by relevance
651 ANGLE_INLINE GLuint getActiveAtomicCounterBufferCount() const in getActiveAtomicCounterBufferCount() function654 return static_cast<GLuint>(mState.mExecutable->getActiveAtomicCounterBufferCount()); in getActiveAtomicCounterBufferCount()
300 ANGLE_INLINE GLuint getActiveAtomicCounterBufferCount() const in getActiveAtomicCounterBufferCount() function
3691 bufferIndex < mState.mExecutable->getActiveAtomicCounterBufferCount(); ++bufferIndex) in linkAtomicCounterBuffers()3711 static_cast<int>(mState.mExecutable->getActiveAtomicCounterBufferCount() - 1); in linkAtomicCounterBuffers()
308 return (index < programObject->getActiveAtomicCounterBufferCount()); in ValidateProgramResourceIndex()
1358 *params = program->getActiveAtomicCounterBufferCount(); in QueryProgramiv()
4046 program->getActiveAtomicCounterBufferCount() > 0) in dispatchCompute()4061 program->getActiveAtomicCounterBufferCount() > 0) in dispatchComputeIndirect()
2092 if (program->getActiveAtomicCounterBufferCount() > 0) in syncState()