Searched refs:getActiveSampler (Results 1 – 6 of 6) sorted by relevance
/external/angle/src/libANGLE/ |
D | Context_gles_1_0.cpp | 250 GetTextureEnv(mState.getActiveSampler(), &mState.gles1(), target, pname, params); in getTexEnvfv() 256 GetTextureEnv(mState.getActiveSampler(), &mState.gles1(), target, pname, paramsf); in getTexEnviv() 263 GetTextureEnv(mState.getActiveSampler(), &mState.gles1(), target, pname, paramsf); in getTexEnvxv() 536 SetTextureEnv(mState.getActiveSampler(), &mState.gles1(), target, pname, ¶m); in texEnvf() 541 SetTextureEnv(mState.getActiveSampler(), &mState.gles1(), target, pname, params); in texEnvfv() 548 SetTextureEnv(mState.getActiveSampler(), &mState.gles1(), target, pname, paramsf); in texEnvi() 555 SetTextureEnv(mState.getActiveSampler(), &mState.gles1(), target, pname, paramsf); in texEnviv() 562 SetTextureEnv(mState.getActiveSampler(), &mState.gles1(), target, pname, paramsf); in texEnvx() 569 SetTextureEnv(mState.getActiveSampler(), &mState.gles1(), target, pname, paramsf); in texEnvxv()
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D | GLES1State.cpp | 260 return clampCast<GLint>(mTextureMatrices[mGLState->getActiveSampler()].size()); in getCurrentMatrixStackDepth() 291 return mTextureMatrices[mGLState->getActiveSampler()]; in currentMatrixStack() 312 return mTextureMatrices[mGLState->getActiveSampler()]; in currentMatrixStack()
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D | State.h | 304 unsigned int getActiveSampler() const { return static_cast<unsigned int>(mActiveSampler); } in getActiveSampler() function
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D | State.cpp | 1426 return mGLES1State.isTextureTargetEnabled(getActiveSampler(), TextureType::_2D); in getEnableFeature() 1428 return mGLES1State.isTextureTargetEnabled(getActiveSampler(), TextureType::CubeMap); in getEnableFeature()
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/external/angle/src/libANGLE/capture/ |
D | frame_capture_utils.cpp | 705 json->addScalar("ActiveSampler", state.getActiveSampler()); in SerializeContextState()
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D | FrameCapture.cpp | 3025 size_t stateActiveTexture = apiState.getActiveSampler(); in CaptureMidExecutionSetup()
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