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Searched refs:getActiveShaderProgram (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/
DProgramPipeline.h58 Program *getActiveShaderProgram() { return mActiveShaderProgram; } in getActiveShaderProgram() function
114 Program *getActiveShaderProgram() { return mState.getActiveShaderProgram(); } in getActiveShaderProgram() function
118 Program *program = mState.getActiveShaderProgram(); in getLinkedActiveShaderProgram()
Dqueryutils.cpp3910 const Program *program = programPipeline->getActiveShaderProgram(); in QueryProgramPipelineiv()
/external/angle/src/libANGLE/capture/
DFrameCapture.cpp3156 gl::Program *program = pipeline->getActiveShaderProgram(); in CaptureMidExecutionSetup()